#include "Human.h"

CHuman::CHuman(void)
{
	m_State = MOVE;
	m_iMove = 0;
	m_iCountMove = 0;
	m_bJustAsk = false;
}

CHuman::~CHuman(void)
{
}

bool CHuman::DoneMove()
{
	if (m_iCountMove >= m_iMove)
		return true;
	else 
		return false;
}
